Temporalité et incises

Dans une note précédente, je me demandais si Syntax devait rester traduisible en code. Le trait posait déjà la question. Il traversait l’espace plutôt que la séquence. Les incises sont une réponse partielle à cette question. Le temps comme règle Depuis les origines de Syntax, cette logique séquentielle est ce qui donne du sens à […]
Should Syntax be able to run?

From the beginning, Syntax read as a program. Order 1, 2, 3. One form, then another, each with its consequence. I always said: this language comes from BASIC, it really runs. That was true. It was even my pride. Then I authorized the line. Only one condition: that it cuts a closed shape. A [...]
Frog and Fold

I wanted to bridge between two worlds that everything seems to oppose: digital art and traditional art. Not a merger, a passage. Something that exists in both, without belonging completely to any.
Human error enters Syntax

Syntax is a rigid language. A rule, a form, a logic. The class system is unambiguous: a shared instance cannot wear two different colors. It's an internal contradiction. Impossible. But what happens when it happens anyway? I'm exploring the idea of integrating human error as a vocabulary element in [...]
A question of color

Syntax was born simple. Forms, primary colors, strict grammar. A language that you learn to read before you can write. But Cryptofold changed something. Working on the layers, these superimposed strata that coexist on the same support, I started to feel a limit. The current color system does not [...]