Basic Brick Syntax 01

Here, the language appears in its simplest form: only two blocks, one to define the current color, the other to perform the filling. Each block is numbered and contains only one instruction — a minimum rule, posed as evidence, so that reading remains clear and the work behaves as a [...]

Redraw 6

A little too compact cube, too thin a grid, The shades move away, the edges simplify, and the shape slightly fluctuates

Redraw 5

The Game Boy is one of those objects that we still think we're holding in our hands.Its weight, its noise, even its greenish screen seems to be coming back as soon as we talk about it. A rectangle a little too square, a grey too light, slightly decentralized buttons. Colours contrast, lines tremble a little

Redraw 4

The NES is the first console we played with as a family. A grey rectangle, square buttons, and a sense of sharing that went beyond the game itself. I have redesigned it with its approximate proportions and slightly shifted colors.Not as the original object, but as the image remained in the collective memory of the house.

Redraw 3

L-Oric Atmos is one of those machines that sometimes comes back in memory, like an image that goes back in time. Its black case, its red touches, its look both strict and colorful... In the REDRAW series, every computer or retro console is rebuilt from a nostalgic momentum. The proportions slide, the details disappear, and the [...]

Syntax Flowers 1

It is the first work of the Syntax language.A painting born of four simple commands: color selection and filling. These instructions gave rise to floral forms, as if the code itself was trying to draw. The work contains many errors, gaps and imperfections — But that's exactly what makes it its strength. This is the first [...]

Redraw 2

Among the machines I dreamed of having was Alice 32.A small red console, with its white touches on a black background. I've never owned it. — So I don't draw it like it was, but as I remember Neither exact nor realistic: it emerges as a memory, with its inaccuracies and [...]

Redraw 1

With this work, I return to my very first computer: the Commodore VIC-20. Rather than representing him faithfully, I chose to paint him abstractly, on cardboard, with acrylic. I simplified its forms, played with colors and volumes, to make it more than an object. The VIC-20 [...]

Prompt 1

Prompt is my first abstract work A dark blue square, a white background, a cyan border. I deliberately reduced the composition to essential. The table freezes the cursor that waits for a command —That quiet moment where everything can begin. This work is also the first to be certified via ShallerAuthentifica, the smart contract that I deployed on [...]